GameStarted

The game started. This event is now fired automatically at the end of Lion SDK initialization.

You can add additional data to the game_started event via the following public method.

See more info about the AddInitializationInfo method here

[RuntimeInitializeOnLoadMethod]
private static void AddMyInfo()
{
    LionAnalytics.AddInitializationInfo("user_name", "MyUser");
    LionAnalytics.AddInitializationInfo("user_id", "123456");
    LionAnalytics.AddInitializationInfo("other_info", "other_info");
}

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