NotificationOpened

The game was launched through a push notification, or a notification was received.

Name
Type
Select
Backend name
Description

campaignID

int

Required

campaign_id

Unique ID of the out of game campaign.

campaignName

string

Required

campaign_name

Name of the out of game campaign.

cohortGroup

string

Required

cohort_group

Group identifier of the cohort within the campaign.

cohortID

int

Required

cohort_id

ID of the cohort within the campaign.

cohortName

string

Required

cohort_name

Name of the cohort.

communicationSender

string

Required

communication_sender

Communication sender used.

communicationState

string

Required

communication_state

Communication state that has been reached.

notificationID

int

Required

notification_id

Identifier for notification.

notificationLaunch

string

Required

notification_launch

Did the push notification launch the game.

notificationName

string

Required

notification_name

The name of the notification that targeted the player.

additionalData

Dictionary<string, object>

Optional

additional_data

Any additional information

Code examples:

LionAnalytics.NotificationOpened(
12589,
"Ab_test_1",
"EMEA_Group_02",
5892,
"EMEA_Main_01",
"OneSignal",
"Enqueued",
152,
"On_Start",
"Daily_Notifications");

Last updated